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Rigid Transformations

PointCloud(data=None)

Bases: Mesh

A data structure for representing point clouds

Attributes:

Name Type Description
vertices DataContainer

the container for all vertices

__str__ str

Representation of the object and its elements as a string.

id_vertices property

Shortcut for range(len(self.vertices))

append(x)

Shortcut for self.vertices.append(x), since we can only append elements in the 'vertices' container

PolyLine(data=None)

Bases: Mesh

A data structure for representing polylines.

Attributes:

Name Type Description
vertices DataContainer

the container for all vertices

edges DataContainer

the container for all edges

__str__

Representation of the object and its elements as a string.

id_edges property

Shortcut for range(len(self.edges))

id_vertices property

Shortcut for range(len(self.vertices))

SurfaceMesh(data=None)

Bases: Mesh

A data structure for representing polygonal surfaces.

Attributes:

Name Type Description
vertices DataContainer

the container for all vertices

edges DataContainer

the container for all edges

faces DataContainer

the container for all faces

face_corners DataContainer

the container for all corner of faces

boundary_edges list

list of all edge indices on the boundary

interior_edges list

list of all interior edge indices (all edges \ boundary_edges)

boundary_vertices list

list of all vertex indices on the boundary

interior_vertices list

list of all interior verticex indices (all vertices \ boundary_vertices)

connectivity _SurfaceConnectivity

the connectivity utility class

id_corners property

Shortcut for range(len(self.face_corners))

id_edges property

Shortcut for range(len(self.edges))

id_faces property

Shortcut for range(len(self.faces))

id_vertices property

Shortcut for range(len(self.vertices))

clear_boundary_data()

Clear all boundary data. Next call to a boundary/interior container or method will recompute everything

is_edge_on_border(u, v)

whether edge (u,v) is a boundary edge or not

Parameters:

Name Type Description Default
u int

vertex id

required
v int

vertex id

required

Returns:

Name Type Description
bool bool

whether edge (u,v) is a boundary edge or not. Returns False if (u,v) is not a valid edge.

is_quad()

Checks if the mesh is a quadrangulation

Returns:

Name Type Description
bool bool

True if the mesh is quadrangular (all faces are quad)

is_triangular()

Checks if the mesh is a triangulation

Returns:

Name Type Description
bool bool

True if the mesh is triangular (all faces are triangles)

is_vertex_on_border(u)

whether vertex u is a boundary vertex or not.

Parameters:

Name Type Description Default
u int

vertex id

required

Returns:

Name Type Description
bool bool

whether vertex u is a boundary vertex or not.

ith_vertex_of_face(fid, i)

helper function to get the i-th vertex of a face, i.e. self.faces[fid][i]

Parameters:

Name Type Description Default
fid int

face id

required
i int

vertex id in face. Should be 0 <= vid < len(face)

required

Returns:

Name Type Description
int int

the id of the i-th vertex in face fid (self.faces[fid][i])

pt_of_face(fid)

point coordinates of vertices of face fid

Parameters:

Name Type Description Default
fid int

face id

required

Returns:

Name Type Description
Iterable

iterator of Vec objects representing point coordinates of vertices

VolumeMesh(data=None)

Bases: Mesh

id_cells property

Shortcut for range(len(self.cells))

id_corners property

Shortcut for range(len(self.face_corners))

id_edges property

Shortcut for range(len(self.edges))

id_faces property

Shortcut for range(len(self.faces))

id_vertices property

Shortcut for range(len(self.vertices))

is_edge_on_border(*args)

Simple test to determine if a given edge is on the boundary of the mesh.

Returns:

Name Type Description
bool bool

Returns True if the given edge is on the boundary of the mesh.

is_face_on_border(*args)

Simple test to determine if a given face is on the boundary of the mesh.

Returns:

Name Type Description
bool bool

Returns True is the given face exists and is on the boundary of the mesh

is_tetrahedral()

Returns:

Name Type Description
bool bool

True if the mesh is tetrahedral (all cells are tetrahedra)

fit_into_unit_cube(mesh)

Applies translation and global scaling for the mesh to fit inside a cube [0;1]^3

Parameters:

Name Type Description Default
mesh Mesh

the input mesh. Can be any mesh data structure

required

Returns:

Name Type Description
Mesh Mesh

the scaled and translated mesh

flatten(mesh, dim=None)

Snaps to 0 one dimension to retrieve a flat 2D mesh.

Parameters:

Name Type Description Default
mesh Mesh

input mesh

required
dim int

The dimension to flatten. If None, the function chooses the dimension which has the smallest variance.

None

Returns:

Type Description
Mesh

the modified input mesh

rotate(mesh, rot, orig=None)

Rotates all vertices of the mesh by a given rotation around a given origin.

Parameters:

Name Type Description Default
mesh Mesh

the input mesh. Can be any mesh data structure

required
rot Rotation | list

The rotation, given as an object or 3 Euler angles

required
orig Vec

The origin of the rotation. If not provided, the function rotates around (0,0,0). Defaults to None.

None

Returns:

Name Type Description
Mesh Mesh

description

scale(mesh, factor, orig=None)

Scales the mesh by a given factor around a given origin (fixed point)

Parameters:

Name Type Description Default
mesh Mesh

the input mesh. Can be any mesh data structure

required
factor float

scale factor. If its magnitude is < 1e-8, will print a warning.

required
orig Vec

Fixed point of the scaling. If not provided, it is set at (0,0,0). Defaults to None.

None

Returns:

Name Type Description
Mesh Mesh

the scaled input mesh.

scale_xyz(mesh, fx=1.0, fy=1.0, fz=1.0, orig=None)

Scales the mesh independently along three axes. If any factor as a magnitude < 1e-8, will print a warning.

Parameters:

Name Type Description Default
mesh Mesh

the input mesh. Can be any mesh data structure

required
fx float

Scale factor along x. Defaults to 1.

1.0
fy float

Scale factor along y. Defaults to 1.

1.0
fz float

Scale factor along z. Defaults to 1.

1.0
orig Vec

Fixed point of the scaling. If not provided, it is set at (0,0,0). Defaults to None.

None

Returns:

Name Type Description
Mesh Mesh

the scaled mesh.

translate(mesh, tr)

Translates all vertices of the mesh by a fixed vector

Parameters:

Name Type Description Default
mesh Mesh

the input mesh. Can be any mesh data structure

required
tr Vec

the translation vector

required

Returns:

Name Type Description
Mesh Mesh

the translated mesh

translate_to_origin(mesh)

Translates all vertices of the mesh so that its barycenter is at origin (0., 0., 0.)

Parameters:

Name Type Description Default
mesh Mesh

the input mesh

required

Returns:

Name Type Description
Mesh Mesh

the translated mesh