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Attribute Interpolation

PointCloud(data=None)

Bases: Mesh

A data structure for representing point clouds

Attributes:

Name Type Description
vertices DataContainer

the container for all vertices

__str__ str

Representation of the object and its elements as a string.

id_vertices property

Shortcut for range(len(self.vertices))

append(x)

Shortcut for self.vertices.append(x), since we can only append elements in the 'vertices' container

PolyLine(data=None)

Bases: Mesh

A data structure for representing polylines.

Attributes:

Name Type Description
vertices DataContainer

the container for all vertices

edges DataContainer

the container for all edges

__str__

Representation of the object and its elements as a string.

id_edges property

Shortcut for range(len(self.edges))

id_vertices property

Shortcut for range(len(self.vertices))

SurfaceMesh(data=None)

Bases: Mesh

A data structure for representing polygonal surfaces.

Attributes:

Name Type Description
vertices DataContainer

the container for all vertices

edges DataContainer

the container for all edges

faces DataContainer

the container for all faces

face_corners DataContainer

the container for all corner of faces

boundary_edges list

list of all edge indices on the boundary

interior_edges list

list of all interior edge indices (all edges \ boundary_edges)

boundary_vertices list

list of all vertex indices on the boundary

interior_vertices list

list of all interior verticex indices (all vertices \ boundary_vertices)

connectivity _SurfaceConnectivity

the connectivity utility class

id_corners property

Shortcut for range(len(self.face_corners))

id_edges property

Shortcut for range(len(self.edges))

id_faces property

Shortcut for range(len(self.faces))

id_vertices property

Shortcut for range(len(self.vertices))

clear_boundary_data()

Clear all boundary data. Next call to a boundary/interior container or method will recompute everything

is_edge_on_border(u, v)

whether edge (u,v) is a boundary edge or not

Parameters:

Name Type Description Default
u int

vertex id

required
v int

vertex id

required

Returns:

Name Type Description
bool bool

whether edge (u,v) is a boundary edge or not. Returns False if (u,v) is not a valid edge.

is_quad()

Returns:

Name Type Description
bool bool

True if the mesh is quadrangular (all faces are quad)

is_triangular()

Returns:

Name Type Description
bool bool

True if the mesh is triangular (all faces are triangles)

is_vertex_on_border(u)

whether vertex u is a boundary vertex or not.

Parameters:

Name Type Description Default
u int

vertex id

required

Returns:

Name Type Description
bool bool

whether vertex u is a boundary vertex or not.

ith_vertex_of_face(fid, i)

helper function to get the i-th vertex of a face, i.e. self.faces[fid][i]

Parameters:

Name Type Description Default
fid int

face id

required
i int

vertex id in face. Should be 0 <= vid < len(face)

required

Returns:

Name Type Description
int int

the id of the i-th vertex in face fid (self.faces[fid][i])

pt_of_face(fid)

point coordinates of vertices of face fid

Parameters:

Name Type Description Default
fid int

face id

required

Returns:

Name Type Description
Iterable

iterator of Vec objects representing point coordinates of vertices

VolumeMesh(data=None)

Bases: Mesh

id_cells property

Shortcut for range(len(self.cells))

id_corners property

Shortcut for range(len(self.face_corners))

id_edges property

Shortcut for range(len(self.edges))

id_faces property

Shortcut for range(len(self.faces))

id_vertices property

Shortcut for range(len(self.vertices))

is_edge_on_border(*args)

Simple test to determine if a given edge is on the boundary of the mesh.

Returns:

Name Type Description
bool bool

Returns True if the given edge is on the boundary of the mesh.

is_face_on_border(*args)

Simple test to determine if a given face is on the boundary of the mesh.

Returns:

Name Type Description
bool bool

Returns True is the given face exists and is on the boundary of the mesh

is_tetrahedral()

Returns:

Name Type Description
bool bool

True if the mesh is tetrahedral (all cells are tetrahedra)

interpolate_faces_to_vertices(mesh, fattr, vattr, weight='uniform')

Given an attribute on vertices, interpolates its value onto faces

Parameters:

Name Type Description Default
mesh SurfaceMesh

the mesh

required
fattr Attribute

input face attribute

required
vattr Attribute

output face attribute

required
weight str

the way attributes are weighted in the sum. three possibilities :

  • uniform: every face will have weight 1

  • area: face have a weight proportionnal to their area

  • angle: face contribute to a vertex depending on the interior angle at this vertex

'uniform'

Returns: Attribute: modified vattr

Raises:

Type Description
Exception

fails if 'weight' is not in {'uniform', 'area', 'angle'}

interpolate_vertices_to_faces(mesh, vattr, fattr)

Given an attribute on vertices, interpolates its value onto faces

Parameters:

Name Type Description Default
mesh Union[SurfaceMesh, VolumeMesh]

the input mesh

required
vattr Attribute

input vertex attribute

required
fattr Attribute

output face attribute

required

Returns: Attribute: fattr

scatter_vertices_to_corners(mesh, vattr, cattr)

Given an attribute on vertices, distributes its values onto corresponding corners.

Parameters:

Name Type Description Default
mesh Mesh

the input mesh

required
vattr Attribute

input vertex attribute

required
cattr Attribute

output face corner attribute

required

Returns:

Name Type Description
Attribute Attribute

cattr